Hourly Action Limit
Old 06-28-2008, 07:18 PM   #1
Ehlmaris
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Exclamation Hourly Action Limit

Jeff, does this limit track IP addresses? If it does not, it only makes bezzling harder for those with only one decent char who can bezz (in comparison to those of us with like half a dozen).

Granted, those who have only one decent bezzler character are more than likely not going to hit the limit (whatever that may be), but those that will hit the limit could just switch characters.
 

Old 06-28-2008, 07:42 PM   #2
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All I can say is.. well probably not allowed. As soon as my internet stops being gay and I can actually get on rwk, I guess I'm going to have to hope that Jeff is right and that the limit won't be reached. What if someone is halfway through a nuking hour then gets told, "Sorry, you've done too many actions, come back next hour for some more", or vice versa, "Yeah, nice work defending your plex, but uhh yeah now it's time for the nuker to get somewhere, you can't do anything for another 15 minutes". Like Ehl said, it's also going to affect bezzing for those people who are fast at it. I guess we can only hope that it's going to only stop those people who action perfectly for a whole hour.
 

limit?
Old 06-28-2008, 07:44 PM   #3
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Default limit?

it'd be really nice to know what the limit is... how many actions are we allowed to perform per hour? does all game actions add towards this limit? i'm talking about typing /st, or /sk, or even /ash? or is it only moving fighting and /pe'ing?

it's be nice to know exactly what we are looking at for what this limit is and what effects it...
 

Old 06-28-2008, 07:49 PM   #4
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anything that requires 'submit' counts as an action

it would be funny if Jeff made it as a public announcement whenever a person reaches the move limit. Something like:
"Glitchless is bound and cannot make an action for a period of time"

Last edited by Demonic Jar; 06-28-2008 at 07:51 PM..
 

Old 06-28-2008, 07:52 PM   #5
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Quote:
Originally Posted by Demonic Jar
anything that requires 'submit' counts as an action
so are you saying hitting submit = 1 action, and clicking a way to fight = a 2nd action... or submit is the only action that adds towards this limit?
 

Old 06-28-2008, 07:55 PM   #6
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good question, I am stumped on that one
 

Old 06-28-2008, 07:55 PM   #7
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realisticly the value is gonna be pisstake an average of like 12 a second or something that isnt really gonna happen
 

Old 06-28-2008, 07:58 PM   #8
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Quote:
Originally Posted by Jerome
realisticly the value is gonna be pisstake an average of like 12 a second or something that isnt really gonna happen
um....what?
 

Old 06-28-2008, 07:58 PM   #9
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read it
 

Old 06-28-2008, 08:01 PM   #10
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The limit is 4000 actions, that's doing more than 1 action every second for an entire hour uninterrupted. There's very few who characters who have ever managed to even do that and it's almost always during bezzing. If you're doing more than that you need a break anyways so we're doing you a favor.
 

Old 06-28-2008, 08:04 PM   #11
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Is this 4k actions per IP, or per char?
 

Old 06-28-2008, 08:04 PM   #12
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youll probably do that in an hour if your nuking maybe raise it a little like 10% if your in aftershock mode. up to you though, but thats the only time people reallly play furiously
 

action
Old 06-28-2008, 08:06 PM   #13
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i am just looking for clarification...

does anything you do in the game = a action towards your 4k? such as poker, /pe, submit, move?

in other words, are we talking all actions possible?
 

Old 06-28-2008, 08:09 PM   #14
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An action is anything you do that sends something to the server, typing in chat, moving locations, fighting a monster etc.
 

Old 06-28-2008, 08:13 PM   #15
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Man, I was TOTALLY bezzling at like 4200 kingdoms per hour! Jeff, you just ruined my bezzling abilities oh wait. multiple characters. hehe.

God I hope this post is not seen as attempting to evade a game balance update for my own advantage XD But really Jeff, 4000 actions... move, bezz, move, bezz, that is 2k kingdoms per hour. Last time I checked, that was about the standard on S1 for bezzling speed. Hell, might even be a bit slow. This update does actually interfere with the average bezzler and hinders them more than the massive plexholders who have tons of characters to hold kingdoms with and, subsequently, bezz with.
 

Old 06-28-2008, 08:16 PM   #16
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not bad mouthing you, Jeff, or the game, as i enjoy playing... but it seems like there are a lot of negitive updates lately, whereas there used to be positive ones. it's be nice to see some positive updates to help counter all this negitive energy...
 

Old 06-28-2008, 08:20 PM   #17
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Maybe I am just a pessimistic person but I don't really see how Jeff can make this game any better. Its already intense, awesome, and intricately complex in its formula.
 

Old 06-28-2008, 08:24 PM   #18
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i'm just talking about new quests, new relics, new upgrades...
 

Old 06-28-2008, 08:24 PM   #19
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I'm assuming the point of this update was to hinder large plex holders expanding a lot, or to hold back really fast actioners or whatever. But anyone who can bezz decently can do 2k an hour, easily. I bezz slow and I can do 3k. Which means that average people are gonna be held back from advancing into the game.
Assuming that the point is to hold back higher players, it's gonna be 4k an IP per hour which is pretty gay. If it wasn't on each IP then it wouldn't really hold back higher players because they just have another 10 chars they can go to to do more actions.

If it is going to stay at 4k actions per hour, then I propose that some modifications be made, namely actions are classified into different groups, if it's possible. Perhaps classify the actions you were trying to stop into one group, and limit those to 4k, but allow other actions to go over that. Eg. I'm pretty sure you weren't trying to slow up people trying to level, so that can be removed from the limit.

Only problem with this is, a lot of the actions involved in what you were trying to stop cross over into other areas. If you want to stop people moving over 4k times an hour and some actions are exempt, if a beast spawns then they won't be able to move into the area to kill it. As stated before about nuking and defending, it will be difficult to allow those but stop building of kingdoms over 4k actions per hour.
 

Old 06-28-2008, 08:25 PM   #20
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Seriously, Jeff, I think we would all appreciate a definitive answer about whether or not this limit tracks IP addresses. If it is, would it be illegal to use a dual computer setup to bezz?
 
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