RWK updates. (my last try)
Old 06-28-2008, 01:36 AM   #1
Lord Sin
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Exclamation RWK updates. (my last try)

basicly its as it says this is my last attempt to plead with you for an update....
by reading the threads the pools of ideas came up about perfect to what we need ill keep this short and to the point.

1. Put a cap on corruption (500m/48 hour bez) basicly what it was before all the g/f updates and the raises... give expanding a purpose

2. Bring back profit nuking but with the over abundance of gold. Limit it.
open 1 hour to profit nuking per 1k kingdoms anything under 1k = never profit

3 Make anything nukeable. allow tects to stack either
A. every 2 tects dropped +1 attack
B. 1 tect = 1 x damage 3 tects = 1.5 5 tects = 2x

4. Get rid of the corruption for nuke damage no one wants to hunt down stray nuke kingdoms and pass them off either fix that or a way to burn them.

5. Fix acumen either have it so best character/best suit should win or stand very good chance... no cards no single elimination.
If you want everyone to have a chance bring back the 3 bracket it was more fun anyways =)

Reasoning:

There is no reason at all to expand... none.
There is no reason at all to nuke ... None.
(as you said only for revenge and to expand no one expands and no reason for revenge)
There is no real reason to upgrade your suit.
(People with full shadows and full suits are getting owned by people in devoids with a few supers and a D*Dev or 2 and a couple shadows)

people used to spend hours working on plexs bezzling it runing it up making it safe bigger for more profit... now there is no extra profit from all that work



Special thanks to Red Fang and Lost Angel
most of these where there ideas that have been sorted out on threads before people came in and got off subject with there posts.
Thread seen here
Here
Here Agian
Yet still here
And last but not least Here

Jeff RF pleaded with you... and not a single response on any of those.
Could we atleast get your constructive comments in this one?


I ask you to keep this one to the point.
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Old 06-28-2008, 09:29 PM   #2
Lord Sin
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box 2 fixed thanks jeff

i really suggest box 1 to give people a reason to have over 1500 kingdoms now

and box 3 to keep large plex holders from hiding behind there gold
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Old 06-28-2008, 09:34 PM   #3
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Well I think you're right in that there should be incentive to go over 1.5k. Perhaps make corruption start at 2.5k again or something like that so people can have large plexes that can be profit nuked but if they dont' get nuked then they're raking in lots of gold. I don't know though, I guess it's probably seen as being fine where it is.
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Old 06-29-2008, 01:24 AM   #4
Lord Sin
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Idea with the /burn xxx,XXX,xxx command with dod/3rd/4th scepter or drc or something allow it to drain runes/trs to a preset rune bank and trigger it to be taken down by the new update as if it where like your 10,000th kingdom let a % drop away each time or something

Very important to give a reason to build past 1500 now or else we will see people derune and start to build there main plexs stronger and stop right at 1499 kingdoms per char
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Old 06-29-2008, 01:29 AM   #5
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Quote:
Very important to give a reason to build past 1500 now or else we will see people derune and start to build there main plexs stronger and stop right at 1499 kingdoms per char
rick and i were actually discussing this exact thing like 2 mins before i read this, and we couldn't agree more.
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Old 06-29-2008, 05:46 AM   #6
Jerome
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Quote:
Originally Posted by Macca123
Well I think you're right in that there should be incentive to go over 1.5k. Perhaps make corruption start at 2.5k again or something like that so people can have large plexes that can be profit nuked but if they dont' get nuked then they're raking in lots of gold. I don't know though, I guess it's probably seen as being fine where it is.
Makes alot of sence. why get 4 4th scepter chars when 3 could hold only 500 less even though they are profit nuke for an hour.
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Old 06-29-2008, 06:40 AM   #7
Macca123
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Quote:
Originally Posted by Lord Sin
Idea with the /burn xxx,XXX,xxx command with dod/3rd/4th scepter or drc or something allow it to drain runes/trs to a preset rune bank and trigger it to be taken down by the new update as if it where like your 10,000th kingdom let a % drop away each time or something

Very important to give a reason to build past 1500 now or else we will see people derune and start to build there main plexs stronger and stop right at 1499 kingdoms per char
I'm not sure I see how making it easier to derune kds would make it so people wouldn't want to.. Or how it gives a reason for people to build past 1500.
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Old 06-29-2008, 09:09 PM   #8
Lord Sin
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2 diffrent topics... a way to derune and get rid of the kingdoms in a single action would be handy to let us nuke and get rid of kingdoms before corruption raped us just for nuking and not getting rid of nuke kingdoms fast enough...

and we need a reason to build past 1500 otherwise no one will want too and if there is no point to you make maybe 300b less at 1500 than at 2500... 300b isnt worth all the worries and problems
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