New update idea...
Old 06-27-2008, 01:39 PM   #1
Vampire En
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Default New update idea...

Hopefully I can provide some usefull constructive criticism here... Instead of all the corruption calculations and multiple variables deciding the fate of kingdoms. Why not simplify it a bit? Perhaps with a cap on how many runes can be in one characters name. This would eliminate kingdom massing and also require a whole new tactical area of the game. "How big can you build while still retaining safety?" Obviously there would need to be several designatable kingdoms that could hold runes unaccounted for, so that players could embezzle their kingdoms. And maybe a weeks warning of any impending kingdom changes? So that players can adjust without losing their asses. Just a thought or two...
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