level/guiding
Old 06-14-2008, 04:25 PM   #1
Diashan
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Default level/guiding

Since the current level for being able to guide someone is just so low it's beyond stupid, I suggest making the first 100 levels take 10 times longer, or just increase the level to 1000. The purpose of guides is to help new players. Level 100's don't know anything at all except how to play poker and sell ash? Having a higher level would help new players for two reasons. First the guides will have more experience in the game and can explain stuff better and answer more questions right. Secondly because it eliminates random low level noobs from getting mentors, more ubers will start mentoring because they actually have more of a chance of receiving the /mentor instead of some noob.
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Old 06-14-2008, 04:31 PM   #2
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i agree might make me consider trying to be a mentor again tried like 10 times where i helped some players but never got a single /mentor
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Old 06-14-2008, 05:41 PM   #3
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and make it if the person uses /mentor on someone below the level it says "this player is not high enough level to be a mentor" and can still be used.
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Old 06-15-2008, 07:20 AM   #4
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And also if it's used on a character that doesn't exist, same thing.
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Old 06-15-2008, 05:55 PM   #5
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do u knwo how slow and boring tht would be and be a pain for making mules
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Old 06-15-2008, 06:30 PM   #6
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i gave options. make the level 1k then to solve the mule problem. or as suggested in another thread, make the option for making mule chars that can trade at any level but cant use /guide or /mentor
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Old 06-16-2008, 08:28 AM   #7
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ahh tht wouldnt be so bad as i wouldnt want to train them up with tht lol

but yeh i like tht idea then at least it couldnt be abused as such
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Old 06-17-2008, 04:38 AM   #8
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Whatabout the tards that buy an already levelled char and still don't know **** all about the game, but think they know everything and still manage to get more mentors than people that know something? As for the "mule class", if you have that much ****ing gold, you can afford to nuke one of your team mates with hopes they'll just wipe you out. I would love to see s2 nuke eachother.
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Old 06-17-2008, 04:46 AM   #9
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There arent that many chars sold, plus it's against the rules duh. Still it'd be less of a problem than it is now. And I'm sure you would like to see teammates nuke each other. Too bad it's not going to happen because that's just some random dream you have. Btw Hades doesn't have a problem with mules... we've got several hundred and can make more easily enough plus we could just as easily expand over an entire plane and 50 rune all the KD's or 100 rune half a plane that's already 50 runed. The reason mules were brought up is because of the suggestions made about mentors. New players need mules more than ubers.
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