New Armor Classes
Old 03-27-2018, 10:53 AM   #1
Boss Hunter
 
Anubis is offline
Join Date: Jul 2016
Posts: 378
Default New Armor Classes

There needs to be another class of armor, that should be a branch off of Earthen. Which can then be upgraded again similar to crystal shadow.

The difference in this armor is it should provide bonuses specifically for nuking / kingdom expansion. but should not benefit a player in duels. It can follow the same upgrade process as Shadows, but could also use gold (would be a good way to sink gold)

This gear would not be trade able, once upgraded to its second tier. It would use the shadow chanting values as well.

Bonuses could be increased asset growth, reduction in corruption values, higher rune defense. etc possibilities are unlimited.

I also feel that the sneak attacks / ambushes should be removed from Shadows as they provide too much with a new armor class, This should be moved to them.
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Old 03-27-2018, 11:11 AM   #2
Neophyte
 
Tommy Iceblazer is offline
Join Date: Mar 2018
Posts: 2
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I really love this new armor idea, could really have a great impact on the game
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Old 03-28-2018, 12:35 PM   #3
Neophyte
 
Akish is offline
Join Date: Mar 2018
Posts: 6
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Upgrades to Shadow (multiple tiers, similar to gems)
- first is 50k ash and 10t for upgrade
- second and after are 100k ash and 25t per upgrade
- 1k ash and 1t to switch between upgrade types (class-specific to kingdom)
- 1k ash and 1t to degrade/downtier (reducing towards shadow to make trade-able again)

Lord's (suit piece) Suit - Kingdom suit, as mentioned above by Anubis: interest increase, rune value increase, innate strength (attacking KD) increase, defense increase (without runes only), reduced corruption, asset growth rate, sneak attack rate increase, ambush rate increase, etc.

Class-specific Suits - increase mesmerize resistance, add (higher) void resistance, add devoid resistance, increase critical rate, increase critical amount, reduce chances of resurrection (ToTF), increase class-based attributes; second includes another increase to the above plus a minor version of the Lord's Suit (maybe 1/5 of the tier 1 values per increase)

Potential prefixes could be Mind-flay (theurgs), Psionic (casters), Mighty (fighters), Tranquil (monks), Agile (archers), and Draining (vamps); but I'm certainly no expert in the area.
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Old 04-04-2018, 07:31 PM   #4
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Lord Tabasco is offline
Join Date: Apr 2018
Posts: 6
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I'd much prefer the suit to reduce the amount of corruption a player has per hour.
1% for Earthen (costs 20k Ash per item) - Max 10% reduction
2% for Crystal (costs 30k Ash per item) - Max 20% reduction
3% for Shadows. (costs 50k Ash per item) - Max 30% reduction
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