some new ideas
Old 06-11-2008, 11:43 PM   #1
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Default some new ideas

- new monsters

I am sick of sitting in hell fighting satans for hours on end, we need more monsters.

- new weapons

We have uber weapons yes, but a DaD is 250$ i sure as hell will not spend that much, i know that strays from new weapons but im throwing that out there. we also need more weapons and relics and what not, like a lot more.

- new interface.

take the game to 3d. make it more...real.

- ash,leveling an gold.

ash needs to be easier to get, gold needs to have more of, like when you kill **** you should be able to get more then the standard amount you get, i mean the average player who cant afford to buy gold for cash is ****ed. leveling after 800 needs to be increased so that your what is it soft cap is moved to a thousand. or even higher then that.

- new planes.

its obvious. we have uber castle and plex holders. so i say we get more planes to build kingdoms on.

- new places

more pubs, dungeons and what not, you should actually make dungeons that are explorable and have random encounters that after completeing you get a uber reward of some kind. I know this resemble wow, but it dosent have to.

- new story...

obvious what that means, put more effort into the story here, come on now.

Basically you need to revamp the game, you need to draw people in and i thatsone of the reason i quit for a yearwas because of the people who thought that just because they had 10t that they were better then you.
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Old 06-12-2008, 01:12 AM   #2
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lets go piece by piece and tell you why it fails.
Quote:
- new monsters
whats the point? you kill satans and you kill beasts...

Quote:
- new weapons
theres a reason D*Devs are 250$... their superior... do you have a full shadow suit? if not then what you need new weapons for if you dont even have the highest?

Quote:
- new interface.
want better interface play nodiatis... doubt jeff will completely change rwk when he has what youw ant in another game in beta...

Quote:
ash,leveling an gold.
ash rate is plenty good. its either 50$ or alot of hard work.... choose your pick..

leveling, caps are perfectly fine. SC does not slow down too bad... if anything makes leveling longer and more enjoyable.

gold, gold has NEVER ben made in killing monsters, the gold is in kingdoms, risk and reward system.

Quote:
- new planes.
out of 43,000 kingdoms maybe 10-20k is being used maybe 8-10k are actually built kingdoms... I'm sure you can find room...

Quote:
- new places
again, your wanting exactly what nodiatis offers... if youw ant that, change games.
new special kingdoms might not be a too bad idea... but should sugest what they will do.

Quote:
- new story...
ding nodiatis again...

Nodiatis - Free Online Multiplayer RPG i think this will work better for you
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Old 06-12-2008, 01:29 AM   #3
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i like this we can push all the retards to play Nod =)
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Old 06-12-2008, 02:25 AM   #4
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Making it easier to get gold would just screw over the economy even more than it already is. Making more kingdoms will make for more incomes ie. more gold. Leveling is fine, if you want more leveling, make a new char and level that up.
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Old 06-12-2008, 02:35 AM   #5
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Quote:
Originally Posted by Northern Silence
lets go piece by piece and tell you why it fails.

out of 43,000 kingdoms maybe 10-20k is being used maybe 8-10k are actually built kingdoms... I'm sure you can find room...
8-10k build that number seems a little shy srly how many ****in KDs did i have fully build before i quit.... ya 14% of that, your statistics suck ass =P
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Old 06-12-2008, 02:42 AM   #6
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Yeah I dunno where you got 43k from, or the other figures.. But his point is still valid. There are still plenty of kingdoms that you can make a plex in. Even if there's no single large areas, you can have a few 10x10's or w/e.
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Old 06-12-2008, 02:55 AM   #7
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I guess so, finding that spot would take some time with that "hidden Kd's feature
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Old 06-12-2008, 04:26 AM   #8
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pretty much agree to everything NS said. the game is what it is. if you want an entirely different game then play another game.

more specifically on the planes thing... no plane on either server has been completely filled up or even close. in fact having more KD's just leads to more problems. once the planes start to fill up even more than they already are, there will be more war hopefully. also assuming a plane does get entirely filled up you can still tect and coup in. another plane isnt going to solve anything because it's going to be the same big players that go and take it over too.

also where in the ****ing world do you come up with castles in rwk? that term isnt used ANYWHERE. the fact that you think there are castles in rwk makes your point that much more invalid. hopefully you're just borrowing terms from another game in which case you should just go back to playing it since it sounds like you want to turn RWK into some other game.
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Old 06-12-2008, 10:40 AM   #9
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Quote:
obvious what that means, put more effort into the story here, come on now.

Basically you need to revamp the game, you need to draw people in and i thatsone of the reason i quit for a yearwas because of the people who thought that just because they had 10t that they were better then you.


K I don't think rwk is right for you, obviously the people with the most gold are better than the people with not so much gold ( in the aspect of playing ability, lets face it if you were a better player you'd have more gold, because gold is ridiculously easy to get in rwk, come to nod and then bitch about gold in rwk) this also applies to those that buy gold, this requires zero effort but shows that they have more real life money to blow. gold like money in real life means power, so yes, they ARE better than you.

idk maybe I'm alone in this feeling, I don't even play rwk that much anymore and i still think the storyline is just fine for this reason:

there is no storyline really, in most other rpgs the storyline is set and thats it, in rwk you can make YOUR story anything you want, why mess with success, if it's not broken don't fix it. Simple.
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Old 06-12-2008, 02:03 PM   #10
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where did I get 43,000 from O.o its really 90,000 on surface... plently of spaces still left.
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Old 06-14-2008, 08:27 PM   #11
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- new monsters

I'd like to see new beasts that are actually challenging to kill instead of 9x9x2 with 0 d*dev on. Doesn't have to be an insane reward, but back in the day beasts were more fun when the strongest people couldn't even do 10 million damage to them.

- new weapons

The way RWK works I don't agree with this unless you're talking of both armor and weapons that have the same bases as shadows but with different bonuses to stats (for example something with a higher agi/cnt bonus but nothing to other stats).

- new interface.

I don't see the point in this. The only change I'd like to see in the interface is the annoying "You must wait until your first command is processed" javascript alert that pops up if you click too quickly, changed to something else, at least that I can think of right now.

- ash,leveling an gold.

Ash is easy enough to get. EEoAs are probably the most sold item in the game and something's got to keep it running, and you can still get ash for free. Hell, you now have a +45% ash gain rate with darkharvest. What are you complaining about? Leveling is so easy once you get your upgrades that it's stupid. I don't remember the exact time but I'm pretty sure it's possible to get a fully upgraded char from 10 to cap and transfered in about half a day. As for gold, it's quite easy to get if you build a plex, it's a pretty good risk and reward system and what makes this game fun. You can get gold from poker mules or some other stuff with less risk, but also less reward. It might be harder for noobs without money to get started since corruption brought down the need for bezzling jobs by a huge amount (For example, Rath and I on s2 went from 90k kds in the first corruption update to under 20k in the second one, and went from being unbezzable to not really needing bezzlers).

- new planes.

No. We have plenty of space as it is. There are tons of spots left to build on in both planes. S1 is more filled up but a lot of it is horribly built or banned with high corruption.

- new places

A new special loc could be interesting or you could bring purpose to some obsolete ones. For example, no one ever goes to the Forbidden Palace anymore, because although it has the highest gold drops next to laced mines, monsters are harder and well, killing monsters for gold is stupid in the first place. Back in the day people cmaped there just for the beast spawns.

- new story...

The storyline in RWK is written by the players. There's no evil king of mad darkness attempting to take the world. Players are attempting to take over, others are trying to stop them, and others just hide under their rocks. I can't think of a better storyline. This is an almost purely pvp game; but it can be immersing if you know how to play it, unlike most.
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Old 06-14-2008, 10:57 PM   #12
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how about this, shut the **** up with these bull**** ideas
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Old 06-15-2008, 03:41 AM   #13
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AoC, i totally agree with your statement. If its not broke, dont fix it.
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Old 06-15-2008, 12:31 PM   #14
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Quote:
Originally Posted by Hopilus
AoC, i totally agree with your statement. If its not broke, dont fix it.
OMG TWINS!!! lol :P
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Old 06-15-2008, 01:30 PM   #15
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Soulless This is the second thread now that I dont think you have read any replies... please learn to read them.
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Old 06-15-2008, 02:43 PM   #16
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Or perhaps I have read and do not entirely agree with what has been posted by others and go with my own thoughts. The game could use some new content. Lrn2read
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Old 06-17-2008, 04:20 AM   #17
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It sounds like ths nub spent too much time playing diablo, and other such games of the genre, grow the **** up and grab a brain. Thank you, come again.
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