Crafted Item selling.
Old 09-16-2008, 06:39 AM   #1
Indoril Nerevar
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Default Crafted Item selling.

I think we should have an option that will allow us to toggle automatic selling of crafted items as soon as they're created, thus avoiding filling the inventory with useless items and having to go back to sell them all, one at a time.
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Old 09-18-2008, 09:00 PM   #2
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stop *****ing about every little thing
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Old 09-18-2008, 09:35 PM   #3
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First of all, I'm not. Second, this is my only post, and it's a suggestion, not a complaint. Get it right before you try to start that n00b crap in the forums.
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Old 09-19-2008, 06:52 AM   #4
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I'm a kinda new player on S2, but i agree with Indoril Nerevar, it would make Crafting a lot better!
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Old 09-19-2008, 08:42 AM   #5
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This is a very trivial request and would only be used during very trivial crafting. Not enough purpose to it.
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Old 09-19-2008, 10:41 PM   #6
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this idea is stupid.. you all ***** about everything.. it's making the game worse, so stfu
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Old 09-19-2008, 10:54 PM   #7
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You've got it all wrong, Nicho. Nobody here is complaining, and it's morons like YOU who ruin the game. If you don't like the idea, disagree and move on. There's no reason to be and n00b AND act like one.
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Old 09-20-2008, 11:14 AM   #8
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really? i've not seen myself ***** this much over the game.. but the fact is jeff needs to delete this thread
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Old 09-20-2008, 07:54 PM   #9
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In any case, the thread will stand, the idea remains, and I have no reason to try debating with some dumb noob on this forum, anyway. /ignore
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Old 09-21-2008, 07:50 PM   #10
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dumb noob eh? little ******, you're probably a nothing in s2.. if you're nothing in s2, you're going to be a -1 on s1
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Old 09-21-2008, 08:52 PM   #11
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If S1 is so much better than S2, then why not just ignore everything that goes on in S2? Why bother replying or paying attention to a thread made by someone from S2? Why argue with them? If it's so much better then just stay there so we don't have to put up with your stupidity.
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Old 09-22-2008, 05:31 PM   #12
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The fact you guys even ****ing pay attention to him is what's funny.

While any debate to the facts I brought up go ignored.

Nicho wins because you guys are so ready to lose.
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Old 09-22-2008, 06:23 PM   #13
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So be it, LP. These "facts" you bring up? That there wouldn't be enough use for it, and it would be used only for trivial crafting?
Are you seriously trying to tell me that it'd be a useless feature when used to train your crafting skills? If you think that being able to automatically sell all the useless items you'd end up making while raising your tradeskills to their highest points is a trivial use of a feature, you should really slap yourself.
The fact is, what you posted isn't even a "fact" toward the debate, it was more like an idiotic remark. If someone didn't like the feature, simple..don't use it!
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Old 09-22-2008, 07:08 PM   #14
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i would have to say i think it wuld be usefull for when lvling up crafting skills but its not something thats needed
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Old 09-22-2008, 09:01 PM   #15
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no such thing as a useless item
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Old 09-22-2008, 10:51 PM   #16
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Quote:
Originally Posted by Indoril Nerevar
So be it, LP. These "facts" you bring up? That there wouldn't be enough use for it, and it would be used only for trivial crafting?
Are you seriously trying to tell me that it'd be a useless feature when used to train your crafting skills? If you think that being able to automatically sell all the useless items you'd end up making while raising your tradeskills to their highest points is a trivial use of a feature, you should really slap yourself.
The fact is, what you posted isn't even a "fact" toward the debate, it was more like an idiotic remark. If someone didn't like the feature, simple..don't use it!
Wow you're just as bad as Nicho kid as much as you bad mouth him. Way to talk **** to me when you're the one not taking things into consideration.

Perhaps you should be more specific because here's facts. Little dinky items that you craft until ~715-740 THAT DON'T TAKE RUNES are worthless and trivial. (Meaning it doesn't help the BIG GUY)

Now it isn't possible you're talking about rune buyback as well because that investment goes out the window. That is when the important **** comes and it starts becoming costly. It takes very little time to get to rune investment items as it is and your idea of removing the "pain" of selling items back to the shop is going to shave very little time off of that. (BECAUSE SELLING IS FAST WHILE CRAFTING ISN'T. RELATIVELY SPEAKING.)

Because you're looking for a trivial game change that does damn near nothing other than make you able to be lazier Glitchless won't waste the time. Facts' facts mah boy.

Now I applaud your attempt to post nothing of substance and to attack me because I ****ing pointed out your idea isn't awesome. I just want a counter argument. Please don't post more trash on these already misused forums. Think constructive.
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Old 09-22-2008, 11:09 PM   #17
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what happens if you craft something really important and you have auto sell on? like eternals?
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Old 09-22-2008, 11:35 PM   #18
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Now, was that so hard? If you'd come at it from that approach to start with, things wouldn't have gotten to this level. Your argument makes a lot more sense when you lay out something to go off aside from saying "thats trival, so **** it". Besides... it's only an idea. It's not meant to be great, or game changing. Aside from that, it isn't like Glitchless only puts useful things in the game. We could all do without Poker, for instance, and what was the thinking behind the Auction filter?
Now, though, since you've actually made an argument that makes some sense, I agree with you. It'd be useful only until it starts taking multiple billions of gold to craft, so the idea of selling it back would be obsolete.
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Old 09-23-2008, 10:16 PM   #19
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Ahem...

First, I am in favor of this suggestion. The only thing keeping me from getting all my kingdom mules on S1 up to EEoT crafting is the thought of going through relic crafting again. I do not like the idea of crafting a Strong Arm, selling it, crafting another, selling, etc and doing the same with over a dozen other relics. It would save a lot of time and also cut down on the chance of hitting the action limit.

Second, I am in favor of his stance against Nicho. You say you don't ***** about the game, but it seems to me that you're *****ing right now. Granted, it's not about the game. But it's about a player of the game. Making a suggestion for the game. To the players and administrator of the game. That seems pretty game-related to me. On top of that you're comparing him to the "n00bs" who "complain" about the game. That seems like a game-related comment. In addition, you're *****ing about him. Hate to use the term so callously, but... hypocrite much?

Lastly, LP, you said this would be more for trivial crafting? I refer you to my reasons for supporting this idea. I hardly think that getting up to EEoT/EEoGT crafting on five characters is trivial. That's probably well over 10-20 trillion gold, an amount that, even if I bezzled my plexes myself on a regular basis, would take me a week to get without dipping into savings.

And that's all I have to say about this thread.
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Old 07-23-2009, 06:14 PM   #20
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i also am in favor of this idea, for the same reasons as Ehlmaris. i dont want to start crafting because of how annoying it is to craft relics. so go ahead, call me noob or whatever, but this idea gets my vote.
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